Based in London, UK
Press / Business contact:
I'm a game programmer by day, making more games at night. I like trying to design interesting or different mechanics and making them into playable, fun games. I've made a time travel game that exists in multiple in the spaces between your browser tabs, a platform game where you play all the levels at the same time or a golf puzzle game where designing the level is the puzzle.
I started my career in games in 2011 when I left university and joined Preloaded for a while where I made educationally focused mobile games such as Rugged Rovers, TyrAnt and Superbugs. I ended up becoming lead developer before moving on to Scary Beasties in 2016, where I make all sorts of mobile and HTML5 games including BAFTA winning kids games, and AR games that launch along side a range of books.
Awards & Recognition
- "Rugged Rovers" - Games for Change Silver Award - 2015
- "Hey Duggee - We Love Animals" - BAFTA - 2017